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Reviews for "Dark"

Good, simple methodical gameplay, though a little too easy for me. The jumping felt a bit unreliable on edges of things and I don't think you were meant to be able to slide into blocks from the side with your waist under the floor, so that may be a bug. The story was nice to follow, and the blackouts the only main challenge, and they worked well with the predictable gameplay. The story was nice, though quite simple.
I liked the horizontal line bisections as well, and the character was nicely animated but the whole game was fairly simplistic, in a good way, but that made it somewhat limited.
A nice game to play once for a while, but not really with any replayability.

eh, nothing too new or interesting

the narrative was bland and predictable, the gameplay was more a test of patience than a test of skill, many placed just becoming tedious. The level design didn;t really match up well with teh pace of the story trying to be told.

wasn't really an enjoyable experience overall, and the ending medal makes no sense to say the least.

Ultimately just another slapped together monochromic indie project trying to emulate the feel of limbo without really understanding the artistry behind it.

Not bad, but I dont get how accepting what you have done can make you escape the darkness, acceptance does not come with free redemption, not even free self redemption. Also, I dont know if it was intentional, but the character kind of blends with the platforms and gets stuck there as if they were sticky

It's easy, which it's meant to be. But it's an interesting little dark story in the mind of some twisted being. I enjoyed playing it, if only to gather the easy points for medals. Bwahahah..

Not bad. :)
VKL

I liked it: I thought the ending could use a bit more elaboration (examining how the acceptance leads to the capacity for forgiveness), and gameplay wise, I thought the moving platforms were a mistake: rather than being challenging, I felt they leaned more towards tediousness - especially when you just missed one, and had to wait ten or fifteen seconds to respawn, falling slowly.

Nonetheless, overall it's an excellent project.