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Reviews for "Labyrinth: SoS"

I like the game style, but it sure is unforgiving. I felt it was made this way on purpose, but it would be helpful to turn powers on and off. Also that lava is a bitch. Good art by the way.

PestoForce responds:

Thanks homie, it is unforgiving, glad you enjoyed it tho!

Excellent game. However, the bosses can be defeated easily by these methods :

1 : Save your rockets

2 : Spam boss with them

3 : ???

4 : Profit

PestoForce responds:

This made me laugh out loud (or smile secretly to myself)

This game is DAMN good! Helpful hints below, but first, the ONLY problem I really see with this game is that when you have the jump bonus, it is nearly impossible to slip between two blocks that are around a single gap. As seen here:


+ O

When double jump is active, it is very difficult to jump up and slip in that space.

How for some hints!

- First, DON'T DIE! You will go back to level 1 and lose all of your bonuses! Also, don't accidentally hit "R" at ANY TIME because that will do the same thing.

- Don't blindly pick up all the caps because if you have a good one and you pick up a lesser one, it will replace it. The order goes as follows: Rusty = 1, Stone = 2, Golden = 3, Daft Punk (Blue) = 4 and its the best. If you get Daft Punk, skip all other caps.

- Glide is VERY useful, one of the best bonuses. When falling long distances, slow yourself down before hitting the ground.

- Rockets are better than Grenades. Don't pick up Grenades if you have Rockets. Greades are harder to use. They are better at blowing up walls to ascend if you don't have the Block Breaker bonus.

- When exploring the map, especially if you don't have Jump Bonus or Double Jump, start out by going up as high as you can. Go left, and if you find an area where down is the only way to go, check the right side and go up as much as you can and sweep back and forth so you get as many bonus crates as you can.

- On some boss maps, the arena seems to have an area above you can get to but it seems impossible with the way the walls are formed. It IS possible to get up there by cutting an area out of the wall and using grenades to blow up the ceiling, HOWEVER, I have never seen any bonus crates up there, so don't waste your time.

- If your game is running slow, close all other tabs and any unnecessary programs you have running and the game will DRASTICALLY speed up. There isn't really a need to inrease his running speed, though perhaps a sprint option could be included in the sequel. Double-tap a directional key and run, with a stamina indicator underneath the "mana" bar that prevents constant sprinting. Options for more power-ups, too. (Faster sprints/more stamina.)

Hope that helps! To the creator, this was a GREAT game! 4.5/5 for sure! Keep it up! Games like this MAKE Newgrounds!

PestoForce responds:

So happy to hear you enjoyed it. Every boss level has hidden nooks and crannies with loads of crates, though sometimes there are more crates in those spaces than other times.

Very fun, well made game. Addicting, good controls, and cool mechanics. This may just be me, but rockets alone make the first few bosses easy. I tried to hit bosses when I ran out of ammo, but I would take damage whenever I touched them, and being on top of them was the only way i could get a hit. As I said, very fun, my only issue was the boss thing.

PestoForce responds:

Thanks for the review, glad you had a good time!

Pretty fun game.

Be nice if it had an upgrade to improve running speed. You have an upgrade for everything else practically.

Wall Climb+Double Jump+Block Break+Rockets makes the bosses way too easy. Just carve a nook into the wall eye level with their weak point and fire off a shot every few seconds.

PestoForce responds:

Fast run would be a cool powerup... We'll have to add that in the sequel. Thanks for the review!