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Reviews for "Superblade"

Excellent premise and for a couple levels, I loved it. Unfortunately, it has some loss conditions that don't just seem unfair (which can be taken as a challenge) but seem to be mean-spirited as well. For example: enemy ninjas kill you on contact. You are not warned of this in the description and their random movements make it difficult to attempt any strategy. Anything other than "rush their front" is just as likely to kill you by their random pathfinding as it is to leave you with no target at all.
Another issue: spikes do nothing to harm enemy ninjas and only slightly discourage them from occupying that tile, while they kill you instantly. I had one level generate a spike tile right in front of me with a shotgun ninja in the center tile. His immediate move was to jump forward onto the spikes(!) and fire at me, so they clearly don't serve as a mutual barrier.
Last issue: both shuriken and shotgun ninjas can kill you AFTER you win a level. If you land the first hit but they fired before dying, the shot will land just after your "victory" message and force you back to the beginning anyway. That's just mean. It's not a challenge or an annoyance, it's a buzzkill of the highest order.
So in summary, you always start in the same place but the enemy location and weapon is random, there may or may not be tiles that only serve to kill you and not the enemy, and two out of three of the enemy weapons can kill you even if you win. Oh, and you have to kill every attacker the same way (from the front, right in their line of fire) because you can't turn and their touch is apparently lethal.
Great idea, but please fix these issues so we can enjoy it properly.

The gun-ninja and shuriken ninja cant be beaten. They shoot faster than you can hit them and you die at the same time.

This has great graphics and music, and the concept is cool. However, making the player die whenever the enemy occupies the same square is just stupid. It seems like an attempt to raise the difficulty level artificially as an afterthought. This, I think, is the main reason for the hate. Enemies being immune to spikes is fine - I can see them, they're right there. You're fighting friggin' ninja. But being vaporized the instant you share a square makes no sense.

hahahaha tried below 10 times and get into 21
you should keep moving if you can
you should know that even u kill ur enemy first u would die so after killing enemy you should still move left or right
and since theres no move delay so you can kinda ninja attack if you move fast

Your games are hard,that's what i like of them.