This game drew me in, and it has a lot of potential. It's good enough to have brought me, a discerning gamer, through the first part of the game, where it is fun, even challenging for about 11 seconds. But then the balance falls off. It is far too easy for me to make my characters all-powerful basically right out of the gate. I've been playing for not more than an hour and already I can't find any set of enemies I cannot easily dispatch in one click by using one of my characters overpowered group moves. In order for this to work, there need to be enemies in proportion to the abilities of the PC's as they level up; perhaps there was such an enemy out there, but I spent at least 20 minutes looking for him and so I assume no higher tier of antagonist exists. If he does, make him easier to find-- or better yet, have your fiends level up with the characters to keep things even, the way they did in FFVIII. Despite my criticism I want you to know I enjoyed this, and that this game has the potential to be enjoyable in general, if only a few serious issues are willing to be addressed. Good luck and I look forward to playing your next roguelike.