I gave you a three for two major reasons. The first is the controls. Since there is no quality adjustment - which is rather presumptuous to assume everyone has a computer as good as yours - I found firing frustrating as I had to push the button before the enemy came on-screen. Not only that, but once enough movement started, controlling the ship was impossible due to the amount of lag keeping me from accurately aiming with what crappy system you've already given. The second reason is that when I turn, the entire screen shifts and makes it unnecessarily hard to get used to trying to keep track of where the ship is. What the hell did you think that was? Cool? No. Button adjustment would have also been nice, but that's the least of my problems with this. It's too hard to play, and I'm not sure it would be much less hard if I could effectively control the ship judging by how quickly things seem to escalate. Save the harder stuff for last.