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Reviews for "King conquers Space"

@Xertiv Anon-kun you got it all wrong. It's part probability but the idea extends beyond that.

Basically you can reset the grid easily, but the timer starts the moment you do, thus you only get a half of a second to decide if the grid is potentially worthy or not. In my opinion you're not suppose to do every grid it gives you, but rather think quick when you reset the grid to decide if it's the one you want, and from there you still have to navigate the grid properly to maximize it's potential. So getting 70 and higher is to some extent skill based because you have to decide whether to take on the grid at a split second.

And sure it's probability, but that's part of the challenge, and if you play your cards right and use your skills to full potential you can use those probabilities in your favor. Fundamentally this game is sound and a very cool, fun, and addictive concept for something so simple.

Then again elegance is in simplicity.

matpg responds:

Thank you for the reply and description, have added rotation to the crown as appreciation

73!
You can make a great and addictive game by a good idea.. well done, very interesting.
You have to make another one, more complex than this! Maybe you'll make a classic math game, who knows.

Really nice work! Keep making this little, fun, challenging games! Favoriting.

i like this game everything fits together this is going to be five stars the idea of this game is cool who would not like to conquer other armies and then conquer the universe

Nice Game