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Reviews for "Ripple Dot Zero"

Nice could be the next sonic
Check out mi music I got some talent leave a fan to show support!

my only problem was having to use the arrows to move it would be nice to ave the option to use adws

salomonssonDOTse responds:

You can re-map the controls from the main menu =)

@ Varaha.. You can change controls and set em up as you please on the menu. Simply by pressing enter on the control you wish to change. Anyway, I loved this game. This is the kinda game I'd pay to play, graphics and music are great, amazing job on the gameplay as well. Way to go :D

The music, the background, the character, the story gives me a very nostalgic feeling while at the same time throwing me into this futuristic world that I don't know. Amazing game!

Simply a fantastic remembrance of those times just twenty years ago. Allow me to go into detail..

Gameplay: An interesting combination of Sonic the Hedgehog and Strider, which both invoke a 90's in their very zeal. Both mix together perefctly, sprinting through springs and ramps with a blade of infinite power. The items were highly abundant, not a problem at all. Bonus levels ramped a good bit up after a short while, as I have yet to reach the good ending.

Music and Sound: Ooooh, is it the greatest. The soundtrack greatly resembles that of Sonic CD, more than anything else I have seen or heard. It is so good, it makes up for some favortistic competition in my head against Andrew Sega's synth metal and pop works during the 90's too for video games; what a coincidence, but Sega was on DOS, though. Sound effects are strikingly familiar to that of the Sega Genesis (Heh, Sega.), as intended.

Plot/Writing: Just like its brainfathers, Ripple Dot zero features no dialouge outside of tutorial messages and level names, but still has a great sense of emotion, for I even feel dissapointed when I fail to save an innocent Ripple. The story could use some kind of supplemetal writing in the form of a mockup instruction manual right out of the cartridge case.

Conclusion: As a mere summary, Ripple Dot Zero has fast, smooth gameplay, classic music and sound of great nostalgia, and writing that could use some supplement. It manages to be the greatest of 'retro remakes' I have ever seen, for it appears that little people dare mess with the 16-bit era. But you three, Tommy, Simon, and Nils, have created a masterpiece. I'm still, somewhere in my heart, holding out for a game of a similar caliber of greatness, but in the style of PC gaming, .MOD files and all.