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Reviews for "Rektagon"

This immediately reminded me of "Man in Gap" by kevinresol, but wow, with what a twist (even literally)!

I liked how there's a guideline for where the walls meet on double-wall modes - it really helped as soon as I realized that's what it was... Also, the player level names made me giggle and I absolutely loved the groovy soundtrack.

No real downsides I can think of, if not for the fact that I couldn't get past Tumbler Mode, trying my hand at this on a track-pad. Must come back with a mouse someday soon, and see if that'll help me be quick and accurate enough.

yfan responds:

Thanks :). I played and loved Man In Gap, it was my inspiration for the initial version of a game - made in 3h for a local game jam with "wall of doom" theme. Rektagon you play is a result of adding new modes and polishing of that prototype :).

I'm glad you liked it!

Sooooooooo adictive!

yfan responds:

Because always there is some little goal to aim for - next game mode, next rank, next tact of a song. I'm glad you liked it :)!

funny and unique game :)

yfan responds:

Thanks!