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Reviews for "Talk"

:D cool

my character looks like a man with a dick that turns .

it sure seemed interesting, and VERY surreal!
it was good on the elements of wierd, and bizzaro-world psysics, but still:
there was no purpose. no goal. no way of achieving alternate endings, or different scores, so it was quite pointless.

which is a shame, because the game has amazing physics, since the character could jump, run, and hover , in the air, or drop (realistically!) on the ground, after a long fall.

but what this game is, simply, a PURPOSE.
ADD some guests, ADD some alternate endings, based on what you do (like, if you choose too many agressive faces, too many neutral faces, or too many happy faces, and what will happen, if you react differently, say, to a good guy, or to a bad/dangerous guy.)
add some things that will add a storyline, and soemthign that will make the game to havbe a goal.
like if you talk alot, and are social, you move alot better, or, if you dont, you get lonely, and the storyline, focuses on your lonelyness, or if you are too agressive (ie if u pick too many angry faces) you will be avoided by people in the game, while if you pick many happy or neutral faces, in the right times and people, you will be followed and following people, and etc etc

that's it, man! you have the actionscripting talent, and the physics, just add a purpose/goal, and you will earn a front-page in no-time!
(and a worthy praise).

the talking(angry, neutral, happy faces) minigame was a good element. just use it well, and intergrate it itno something that actually happens, you know?!

I'll give you one star for the creativity, but I really don't see the point...

I'm really confused