Sorry for the low score. You have a good game here...I like the animation, the music, the feel of the game...BUT...there are some glaring flaws:
First: WHY DO YOU ONLY HAVE ONE HP LEFT!?!? I mean when you face THE final boss you try to have as much HP going into the battle as possible, staring the game with just ONE hit point right there sends up a red flag for me. If there were ways to increase that--HP regeration over time, health packs, health drops after certain boss sections were destroyed, something to add to your life that would be MOST welcome.
Second: The no lives in reserve thing is yet another red flag for me. Like I stared before...when facing THE final boss you like to have as many lives as you can get to make sue you can beat the boss. Going in with hardly any health, no lives in reserve and having to start over from the beginning if you make one little mistake gives you 3 strikes and you're out!
Give the player full health--or at least a way to increase it in game, at least 1 life in reserve and possibly ways to get more when certain point totals are reached; or 1up items in game, and give the player a continue option instead of starting them all over again.
I think if these suggestions are implemented the game would be MUCH better.