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Reviews for "Seven Jumps"

the only hard part really was the 1 level all the others were easy

Maaaaaaaaaaaaaaaaaybe if you lowered the idle time after a hit, the game wouldn't be as frustrating. I found myself dropping 4 levels during that idle time.

eeeewwww that walk cycle, it wierds me out dude

I feel like an alternative title for this game would be "Perceiving Patterns". It's amazing how long the ultimately simple patterns took me to understand and master.

Beautiful game. Great, chiptuney, but also dark soundtrack. Kind of like the stuff I've heard from Cyriak. (Look him up on Youtube.)

We need more stuff like this. Shame you're not being well-received. I went through the same thing with my game, but I still love it! And this one, too! :)

ax23w4 responds:

Thanks! I'm not really taking negative responses too close. This game wasn't supposed to make everybody happy so of course there are people that don't like it.

It would have been a great pastime to play this game, but it's just too frustrating. I admit that it's pretty difficult, but what really broke the deal for me was that the gaps sometimes need too much time to re-appear. You're not able to focus on the game, and the game flow is severely broken, if you have to wait a clearly over-average amount of time until you can continue.