Awesome game; it has a bit of a learning curve but it is worth it; I wish it had more missions. Playing fullscreen is a must. Quick start: build Living Quarters, ramp population to 4, build Personal Module in a good defensive location, under Jobs ensure all workers can Collect Minerals, mark nearby minerals, ramp population to 7, upgrade Personal Module to Bunker. After you have 1 Hydroponics and 1 Oxygen Station, ramp population to 10; after you have 2 each, ramp to 13-16. Plumbing and electrical are expensive; build structures close together and only what you need; electric cables and water lines can overlap. Avoid combat until you are ready; click nearby minerals to mark them for collection to keep workers close to home; if a worker wanders into combat, tractor beam and drop them back at base. Upgrade your Personal Modules to Bunkers to help defend your base; upgrade the Living Quarters with a Medical Bay so workers can heal after combat; click the pirate capsule immediately after it lands to mark it for destruction. Extract metal for the entire game; after a Metal Extractor runs dry AND its stock reaches 0/0, demolish it so it stops consuming electricity. When there are no further places to store Components, the Component Factory will wait, and then the Metal Extractor will wait. The game runs faster when a building/person is not highlighted.