"You always had a choice," the game tells me at a couple points, but that couldn't be further from the truth. From the moment the game starts, you're railroaded pretty hard on a specific path: want to be a good boy and go to school? Sorry, the game won't give you that option - you've never had a choice.
Decided to play video games to destress and decompress from a tough day? Sorry, that means you're a lunatic.
Want to leave for school on the last day? Nope, you chose relaxing with a hobby, clearly you made the choice to grab a gun.
For the message you're trying to put out, the presentation is extremely shallow and the way it forces the message is really insulting the intelligence.