Hey.
Nice throwback to the Ninja Gaiden games for the NES.
Gameplay and Design:
The controls are solid. Wall-climbing is quite easi to do, although I wish you had some kind of offense while on a wall. The graphics look great, and the sound effects are done nicely - although I was hoping not to find anything ripped here, but sadlye, that was not the case. ): I'd like to be able to re-enable the special weapon, but if I deselect it, it's gone for good. When you get hit, there were two aspects I was observing here: knockback, and grace time after getting hit. I would say increase the grace time, but since you can quickly regain control of your character after getting hit, it seemed to balance out well.
I like the sound test you have, but it's more of a BGM test; inlcude all the sound effects in the game, too. (:
Your music sounds good, too. However, it seems like songs 5 through 8 are much louder than the other songs, don't know if that was intentional or not.
Glitches:
Here is where I've encountered the most problems.
1) At the start of the first level, I can fall off the ledge on the left side and die. If I simply try to move over there, the game keeps me from falling off. Butm once I scroll the screen to the right, then come back, I can fall off. It only happened in BL1-1 and BL1-2. It did not seem to come back in BL2-1.
2) In level BL1-1, when I'm in the water, if I run the to the right, then run to the left and jump, while continuining to move left, I get this message:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Objects::CCounter/setChildIndex()
at Sprites::CRSpr/handle()
at Objects::CCounter/handle()
at RunLoop::CRun/f_GameLoop()
at RunLoop::CRun/doRunLoop()
at Application::CRunApp/loopFrame()
at Application::CRunApp/playApplication(
)
at Application::CRunApp/stepApplication(
)
Other actions with my character in the water seem to also throw this exception.
3). When my game was over, I got this message:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Extensions::CRunNewgroundsGlobalData/
onScorePosted()
at flash.events::EventDispatcher/dispatc hEventFunction()
at flash.events::EventDispatcher/dispatc hEvent()
at com.newgrounds::API$/dispatchEvent()
at com.newgrounds::API$/callListener()
at com.newgrounds::API$/doEvent()
at com.newgrounds::API$/onCommandComplet e()
at flash.events::EventDispatcher/dispatc hEventFunction()
at flash.events::EventDispatcher/dispatc hEvent()
at com.newgrounds::SmartURLLoader/onComp lete()
This same error returns at the start of BL2-1. Here, a;; I have to do is run to the right a little bit, then run back to the left. The exception can then be thrown.
4). When I completel beat the boss of level one, I got this error message repeatedly:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Actions::CActExtension/getParamExpStr ing()
at Extensions::CRunNewgrounds/action()
at Objects::CExtension/action()
at Actions::CActExtension/execute()
at Events::CEventProgram/call_Actions()
at Events::CEventProgram/computeEventLis t()
at RunLoop::CRun/f_GameLoop()
at RunLoop::CRun/doRunLoop()
at Application::CRunApp/loopFrame()
at Application::CRunApp/playApplication(
)
at Application::CRunApp/stepApplication(
)
It eventually stopped, and the points tallying continued.
Overall, nice game. I hope you attact a nice crows with it. Good luck.
_________________________
- Ziro out.