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Reviews for "Rock Bottom"

The game seemed to have an interesting component to it, but I think that there should be hints of some sort if you ask for them, since I've gotten stuck on level 9 and have no idea what to do.

Also, probably would be a good idea to lock the levels in the level-select menu until you've reached it in-game.

Lastly, might be better with music of some sort.

Overall, not bad, but frustrating when you get stuck.

AmyDee responds:

Thanks for the input! If we do a sequel we'll definitely add hints of some sort. There were a few places where testers regularly got frustrated, and we were unable to sort them all out before the end of development. Thanks again.

Well made mechanically, difficulty curve is steeply jarring. I'd need a more compelling story to be driven enough to finish the game.

lo amé, me encanto de verdad un muy buen juego

Hmm. I'm on the level where it said something about turning a well-known mechanic on it's head, and I'm pretty lost as to what I'm supposed to do. I have a suspicion I'm expected to jump over that first set of spikes and then hover right to fall in the pit, but that seems pretty much impossible... If that IS what I'm supposed to do, then I'd just say that, as it's a puzzle game, putting a twitch challenge at the very end of it isn't very fun. The anti-gravity and spike ceilings were stressful enough on their own...

Other than that, the game was alright. The sounds got pretty annoying since they were so harsh and loud compared to the background. The graphics were rudimentary. The puzzles would be a lot more fun if they were just puzzles, and not pixel perfect jumping exercises as well.

interesting mechanic, ingenious level design, but the controls are slightly slippery, and it almost literally made my fingers bleed.Great job, but needs perfectioning