Really nice game. I don't feel like saying "good" or "bad" game, only because how extremely simple everything is. But first things first...
My major complaint would be about graphics. Now don't get me wrong, I love pixel art, especially when the animation is good. Which isn't really a strong point of this game. While the knight you play as is nicely made (although I didn't really liked the slashing animation, but that can be just me) the rest is quite static. Killing orcs is satisfying thanks to blood and all, but when you don't kill them, they are just standing in the place. If they had at least some animation for standing, I would be happy, even more so if they actually moved.
That leads to my second problem with this game, and that is how basic everything is. I don't mind that, but I couldn't help but think how more awesome this game could be, if it was more complex. By that I mean bonus points for pits and orcs, boss fights, different dungeons and traps. The only difficulty I had was running into the walls and sometimes not pressing jump button fast enough near pits.
About medals, I think they were a bit too much easy to obtain. It was okay for normal mode, but survival was pretty much the same thing and since I played survival right after finishing the normal mode (as I usually do) I had little to no problem acquiring all of them in one take.
The game made me think of old space shooter games, and thanks to that, I think some sort of score system would actually make me more motivated to play the game. Also more freedom of movement would make me happy.
On the plus side, music and sounds were really good. Bigger variety would make me happy, but what is there is good, and the game, as short and simple as it is, was enjoyable. Also, the graphics are actually good, even if basic. However, I would prefer smaller, more detailed and colorful sprites.
This game could be a lot more if there were more content and more variation in enemy types and their actions, as well as maybe some sort of reward for killing them. Also more traps and dungeon "types" would be good. Whole fantasy setting makes me think of some rpg-lite elements, but even without them the game has, in my mind, good potential to be awesome runner/dungeon game.
So, to sum it up:
- definitely more variety in enemies, traps, and dungeons
- score system would add some replay value
- more music for different dungeons
- more detailed sprites with better animations would make the game more enjoyable, if it were bigger
- boss monsters would add some variety, if done right
- I would consider adding some rpg elements, but they are not really that much necessary
In this state, the game is nothing more than a simple and short game, which I finished in under one hour. However, I had fun while playing, but after obtaining all the medals (I'm no medal hunter or anything, but after the quite short normal mode, there was hardly any other motivation for me) I found the content a bit lacking. I don't really felt the usual need to play the game again, even though this one is good.
The game deserves three and a half stars for what it is. Simple and enjoyable, but really short and lacking variability. However, I'll give just three stars, because in my opinion, this could be much, much more.