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Reviews for "Notebook Defense"

Nice game!

Fun but confusing. Maybe a tutorial, and explain the enemies so we can prepare. I lost because I didn't know there was a flying monster

Nice idea, but it doesn't seem to rip my bum off.

This is just like many other TD games. It is not very original at all, the towers are basic and not unique to this game. The UI is glitchy. When I tried to upgrade my towers it wouldn't work and instead toggle "show walkable". The fact that starting to build a new tower pauses the game makes my head want to explode. It is so irritating and really slows down the game and makes me want to stop playing the game right then and there. In fact, if this wasn't Under Judgment I would have closed it right there.

There are positives. I absolutely love the artwork. The menu has awesome visals and all the buttons and maps are very "cute". The whole notebook theme is really quite cool, I think that you should embrace it more by being creative with towers and enemies (pencils, erasers, paint). I also really like mazing, it is a great part of any TD game that you can do it in for me. Another thing you could improve on is skill trees or upgrades for the towers, I think that is a great fit for any game!

Like Kooshaza mentions - the interface is glitchy as hell. The "next wave" button disapears, the "show/hide" buildable area button disappears and interferes with the upgrade button. There is no way to deselect a tower other than pressing "start" or "resume" if the game has already started. This means you can't upgrade towers while building at the beginning or inbetween waves if you built a tower. It just takes away too much from the actual gaming experience which otherwise is pretty decent. If not for these issues this would be a solid 3 at least, but I am not inclined to play it as is.