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Reviews for "Drawscape"

this isn't really my type of game but i enjoyed playing it
4/5 stars

It's a good game, no lag, nice art and graphics but the idea isn't very original.

the platforming is very slippery and that needs to be addressed but other than that good game

Okay, I've reached a point where I simply can not advance. It's the fifth level. I go to this one part where I go down and automatically die. I know there's some hearts down there, but they don't help me at all. Anyway, this is still a very nicely done game. The best thing about it is probably the graphics.

It's nice how it has a very pleasant atmosphere to it. I appreciate how you can customize it. I am glad you don't have to go along the dotted lines exactly. Heck, you can draw something new entirely! It's fun to see a furry do this too.

davidmaletz responds:

Yeah, the dotted lines are only there on the early levels to give you an idea of what to do, the game doesn't show them at all after the fifth level, and on the fifth level, it doesn't show ALL of the shapes you need to make to win. On the fifth level, you need to descend slowly - you can do this by drawing a shape underneath you, and then clicking the shape you are on to remove it, and repeat this until you get close enough that hitting the ground wont kill you (but of course there are many other ways to do it!) The hearts are there to replenish your health after you've drawn shapes to make it down, they won't save you from death.

Glad you liked the game, and when in doubt, try experimenting with what you can do with the shapes! The signs and dotted lines will give you hints, but often you have to figure out tricks yourself!

I really like the idea you are going for here. A few problems though, the audio needs work. I started the game and got stuck with looping audio and had to turn it off. The other thing I noticed was that character couldn't easily run over "lumps" in my drawings, so I ended up stuck and having to restart a level just for not having a perfectly smooth platform. I liked the animations and the character speed felt good, I would suggest you work on the swimming a bit, along with the pillars of water just being there...I get the idea of having them there so the player can get back up, but it looks awkward to just have a square pillar of water hanging around. Seriously though I loved the concept, just needs some more polishing. Keep at it!

davidmaletz responds:

What is the audio looping bug exactly? It works fine for me, playing the songs until they are complete, then looping them. Maybe try updating your flash player, and if that doesn't work, I'll look into it, but it's tough to solve bugs when I can't reproduce them on my machine.

The "lumps" problem is known, it has to do with Box2D (the physics engine used), and is non-trivial to fix. Usually, you can just jump to escape them, and the snags, while annoying, are rare and don't cause major problems. Can you share the level where you got stuck on the lump? Perhaps I can fix it so you can jump to escape it so it's not a level-ending bug.

As for the square pillars of water, I suppose it is kind of silly, but it serves its purpose haha. The levels can be designed so that the water looks like it's contained by land, but the water doesn't flow, it's just a static shape. Maybe having the water flow over the landscape could be pretty cool, especially if it could be manipulated, but that's an idea for another game. I'll definitely keep that in mind if I make a sequel!

Thanks for all the good feedback, and I'm glad you enjoyed the game!