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Reviews for "Knight Run 2"

Wow.. Over a year since I've reviewed a game. Seems like forever ago lol.
Art: 4.0 Basic style, but it fits the game and each object and character fit together. The art feels like it belongs in the game, which is a good thing. The only thing that bothers me, for some reason, is the break between the grass and the sky. Just feels unnatural.

Sound: 4.5 Like the art, it feels right in this game. My only issue with it is a personal one: I prefer to have a choice of at least two tracks. But the sounds from the characters were good as well.

Controls: 5 Simple, but responsive. That's all anyone can ask.

Story: N/A You're a knight who runs. What's there to not understand? Lol, but a backstory would be nice.

Gameplay: 3 Don't get me wrong, i have no problem with the gameplay itself, there are just a few kinks needed to be worked out. The shield didn't really block as well as I'd hoped. The sword really wasn't even necessary because you could just outrun almost everyone in the game even before you upgrade your speed. The level system was nice, although it took awhile before I noticed real improvements. Plus, I really don't think I used the jump once.

Overall: 4

I would recommend adding maybe one or two more tracks to choose from, maybe an upgrade shop for armor and weapons, some obstacles you have to jump over (like a small barricade), and perhaps bosses that you can't run past. Good luck man. Keep it up.

Stealth2800 responds:

Thanks for the review!

I can see what you mean with the break between the grass and sky. I'll attempt to fix that up.
I'll also try to find another gameplay track that the game will switch between, instead of one song looping over and over like it is at the moment.

I'm implementing a feature in the next version that prevents you from moving on until all enemies are cleared, along with more attacks and skills. About jumping: it isn't the most useful thing but there isn't much I can do to improve it. Although, I may add an attack involving it.

And for obstacles, I'm also currently working on adding them! And for bosses, like I said in a previous response to a review, I'm going to see if I can implement some mini-bosses every now and then that'll give you a nice bonus once defeated.

simple and fun. love it :)

Stealth2800 responds:

Thanks! :)

I thought the game was well made, exept for a few things.
First of all, there are only 3 skills, i was thinking of like unlocking combos and magic skills
Lastly, you should be able to use the sword and sheild while moving.
So what I thought about the game, I thought it was made really well with a lot of time into it but has a a lot of potential to be great. The rating I will givefor this is 4 out of 5. :)

Stealth2800 responds:

Thanks! I'll be working on adding movement during attacking/blocking as well as more attacks + maybe combos. ;)
Just keep an eye out, or I can PM you when I do release all that. Just tell me via PM if you're interested. :P

The Good
*Preety and smooth characters
*Nice sounds
*Simple
*Author changelog

The Bad
*No story at all
*The background
*Variety of moves

The Veredict
*You can easily throw a nice story to make an
amazing game
*You should improve the background a little.
That straight line distracts me a lot
*You only have 3 moves, and thats a huge
drawback. If you could use some combos,
it would be awesome
*I like the fact that you posted the changelog.
That way, we know that you are trying to improve
your game constantly.
*Try to put some more effort into this game, and i
will be expecting them anxious!

Stealth2800 responds:

A pros and cons list! Thank you very much! I just woke up a little bit ago, actually, and I was planning to add some more attacks. I'll also try adding some backgrounds and maybe throw in a story, with a mini-boss fight every now and then.

Again, thanks for the feedback! If you want me to let you know when I add all that, just throw me a PM saying so and I will. :)

Much improved. The blocking, power ups, and jumping are very nice additions that make the player more involved. Now time for critiques.

-Controls are bad. Mixing Space with Z and X feels uncomfortable.
-Not being able to run and attack at the same time is annoying. Makes every encounter with ground troops a stand still battle.
-Graphics are still bland.
-Need more ways to attack or different classes. Maybe a one time power up that charges itself up.

Stealth2800 responds:

Thanks for reviewing again! I'll look into other controls for the game. Also, I'll work on adding the ability to walk or something while attacking along with some active powerups, rather than passive powerups.

How do you suppose I should improve the graphics? You can PM me with your response, I suppose, since you can't reply to this response...