little bug: I can grind after the monster dies. (is rpg design so fucking hard?)
Basically it's a mobile game. Put all your chips in the touch plataform.
little bug: I can grind after the monster dies. (is rpg design so fucking hard?)
Basically it's a mobile game. Put all your chips in the touch plataform.
RPG design is as hard as you are experienced. As for the bug, yeah, I noticed that one, but given that you're technically beating up the training dummy, it's not breaking the realism. Consider it training between face-offs. ;).
yeah i pretty much hate the grinding becuase its like 80% of most mmo game play
Yeah, that's kinda the point I was making here - while it can be therapeutic, in terms of actually engaging people who want a proper gaming experience, it falls short for most.
This game seems broken in Firefox, as no matter what I click nothing happens.
I'm sorry to hear that! I tested it thoroughly in Chrome, but I'll take a look at the Firefox issues.
I have played it manually and when you do this you have a moster of muscle pain and you have kill the time with a bat
Hah! You don't have to though, that's why the code is there. :).
i know this is a test game... bt i wud play it if it wer a real game. i can imagine it as a iphone game
It is something I'm considering!