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Reviews for "Robot Adventure 2"

As others have said, the jumping is much too fast, especially considering the low spikes scattered about. The level-getting-easier idea is interesting, but it's simplistic (I died on an enemy robot, so it takes away lava but not that robot), the level reloading takes a lot of time, and there's no quick way to restart if you're going for score. With the reloads and lack of shortcuts to cancel score tally / jump to next level, the actual gameplay time is a fraction of the time spent on loading or menu screens.

Not the most original, too simple and I absolutely HATE the controls, the jump's ascend and descend is way to fast, and you have to hold left or a right a bit before the character actually starts moving. And there are gaps between platforms that are there...but I can't fit through. And because it's so laggy, it took my even longer to finish each level.

lartar responds:

We will for sure take notes to avoid that issues in the next version. Thanks for your feedback.

Good game but some bad things about it....
1. When ever I die with the volume off, the volume comes off even though it says "Volume Off"
2. When I die from spikes, or robots they aren't there any more so it makes the game easy when dead.
3. Too easy to die, at least make it 3 lives or something.

I really did not care for this. It was mostly because it was too easy to die. I do have to give you credit for having the levels get easier, which is a cool idea. It's just that you should have a means of defense against the enemies. The medals didn't even show up on the screen! Anyway, it's still nice to see some interesting designs.

The music is fine and fits the mood well. It was weird how you just exploded from hitting a robot. The hidden places are harder than I thought. This really does make you want to advance, if only to try to understand the game more. In that sense, it's at least playable.

Control is jamming!!! No one can play this!!!