DEFINITELY needs a magnetic money upgrade. I end up losing out on so many coins because I have to choose either taking damage or missing coins. This sort of breaks the dynamics of the game, because I find it takes too long to gather loot when I'm only collecting half of it.
Overall, I can see the improvement here, but I really don't think it's enough. The raw mechanics may have improved, but there isn't the excess of upgrades and general spoils of war that I would have expected from a game with such challenging levels.
out of 10...
gfx - 7.0 (used Flash default polygon tool)
sfx - N/A
design - 7.5
gameplay - 9.0
overall, this is a fast-paced shooter with interesting controls that suffers from upgrade-anemia.