Mr. Placeable.
Everything I believe of this game is already written in other comments (both good things ( BTW, I played this at 3 AM... NOT COOL XD well It actually was cooler than my replay in daytime real life) and bad things (Complete darkness bugs upon entering the house etc etc). HOWEVER, there is only one thing that I haven't seen in the comments: The way the Character moves should be fixed (TO YOUR CONSIDERATION OF COARSE). What am I referring to? If you want to move say in a cartesian coordinate system up AND right you travel exactly one unit to the right and one unit upwards. The game as it is allows you to move up and right at the same time, and this way it advances faster than it should. How is this? if we were to calculate the distance traveled this way (pressing up and right at the same time) with the pythagorean theorem, you would see that you advance 1.4142 units diagonally, but In my OWN opinion I think it should just travel 1 unit of distance. See what I'm getting at? this kind of problem however has a great deal of importance in such a game, where moving is an important (I'd say the most important in this game) aspect. Thus I leave it to you. HOPE IT WAS HELPFUL... AND IR EALLY HOPE YOU MAKE THE GAME MOVE 1 UNIT DIAGONALLY SO PEOPLE CAN TRULY TASTE THE FEAR MWAHAHHAHAH
Regards.
Alan