I like the recent trend of putting really spacey moody music over otherwise fairly normal old-school style games, so it's like, "Oh man, this is really heavy. I think this is one of those games where it ends up making some kind of deep statement. I'm going to go about the whole thing with a very slight and very vague thunderstormy sense of sorrow and panic", where in days of yore, it would have been obnoxious circus music, and it'd have been like, "Oh what do I do? I jump around the thing and then I get to the thing. Okay.". That's pretty neat.