Alright. My first thoughts when I saw this was "Oh God, not another Metroid knockoff!" That was quickly dispelled from my mind when the grappling hook shift the room a whole 90 degrees. This game is a lot of fun, and the physics of it gives a good twist, especially in the realm of thinking outside the, er, room. The fun of this game, altough DEFINATELY there, is taken away by one limiting factor:
This is a very short game. Even if it was for a 48 hour contest, it's still extremely short in terms of gameplay. Within 20 minutes, this game is beaten. What a hell of a ride it is to get there though...
In conclusion, despite it being a short adventure, this game will eat you in for a good 30 minutes of puzzle solving. Through simple puzzle-platforming techniques, combined with 16-bit flare and an ingenious premise, give this game a definate necessity to play through at least once. This game gets a well deserved four out of five stars.