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Reviews for "Liber Daemonum"

I really liked this game! The funniest thing is that I didn't even know how to properly play it at first, but I definitley got the hang of it later. The sounds in this game are really cool, especially with how the ghosts make this scary sound when they disappear. I appreciate the inclusion of all these great visuals. I also love how you summon new demons when you get a new power. It's just a very well done game.

My biggest suggestion is that you draw a few lines and set everyone on fire all at once. You really don't have to worry about your power replenshing. I had trouble with that at first, but I quickly got a lot better. I don't even know how I did that, it just got better for me. I also like how it automatically pauses for you when you scroll down to review.

but the way xp is given to the player is very unlogical, first lvl give more than last? to be honest, this ruins the(otherwise fun) game abit for me

good game but i just completed the requirements for mana shortage but i didnt get the medal and the level was chp1 act 2 so it want the turtial otherwise good game so far

zenmasters responds:

:) As for the medal - I've just beaten the level and got the medal. Don't click any soul and don't grab any with the spell = have 0 exp at the end. I'll make it clearer in the description

At first it was very easy, never lost a bit of health. The difficulty soon increased a lot in just a few levels, but over all pretty good. The only thing that pissed me off is when I'd draw the soulchain line at the bottom, and it didn't work and about 40 souls zoom off the top before the next one kicks in. :l

zenmasters responds:

it didn't work because part of the line didn't draw, or something else? I could fix it by slightly extending the 'spell field' at the bottom, if that's the case.

only half way through but its a great game