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Reviews for "Paper Dodge"

Good idea, but almost unplayable due to random spikes in difficulty.

Satyre responds:

It is meant to be a very short minigame (One-minute), so it seems to be very difficult at the beginning. The average time for most players is 30 seconds, some players on other sites got more. Timing is everything. Don't use the powerups directly and only concentrate on the falling objects. :)

This was insanely fun all because of the overall simplicity of it. Short and sweet. No story or new things. Just survival. Now, normally that would make the game boring, but when executed just right, makes one of the most addicting games ever. This was one of those games.

Satyre responds:

Thanks, I'am glad you liked it :)

Well, this is pretty good! I have to admit that the mechanics behind this game are a littleglitchy, though. Firstly, when the blocks are detroyed, it takes them 5 seconds to actually be -removed- from the game. Their image may go in two, but the script makes them stay for much longer. Plus the music is a little annoying. Apart from that, I like where this is going.

The artwork is simple, yet it works very well, however though, the powerup symbols seem like they were just taken from another game and slapped into this one. They don't feel right for the game mood. Same with the boxes and HUD, aswell. Try and keep it simple to match the character, and I think you'll get a better product.

Satyre responds:

Thanks for the rating and the suggestions. I made all graphics myself, the powerups were made at last, therefore they seem to have a different style. The blocks can be destroyed into smaller ones, that fade out, but they can collide with the player on purpose. It is the point of view, if this powerup is good (free the way) or bad (destroy blocks, that can let you jump higher to reach another powerup) :)

too hard

Satyre responds:

Don't give up!

Realy fun and original game, nice graphics and awesome fast paced gameplay!
Deserves a 5/5!

Satyre responds:

Thanks :)