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Reviews for "Cellar Door"

This has got to be the scariest game I have ever played, and compare to the other flash games I have seen, it is nothing compare to this!! In the beginning, I was already afraid and throughout I have not gain a single courage :P This game is awesome!!

ProgressivegamesDLE responds:

Thanks! :)

Playing this, with skullcandys. Had too much caffeine, twichy enough as is (Work night shift, been up 24+ hours).
Think I may go have a lie down, as am physically shaking and feeling ill :P
Mission acomplished? xD
(the bit that really got to me was the windowsill bit... im glad its not just me who feels that way when I see open windows,)

ProgressivegamesDLE responds:

Hehe, definitely mission accomplished.
Maybe we should issue a warning not to play while under the influence of skull candies and caffeine...? ;)
Glad you like the window bit - we do, too.

I agree with everything Boneman said. Once I understood how to control the viewing direction, I was even more lost. I would end up going in circles, it drove me crazy! (since it's set in a mental institution!)
The timer was a bit of a nuisance. I wanted to slowly explore every room. With the timer, I feel that so much of your work on the creepy aesthetics are lost, since I was just scrambling my way around.
Over all, it's a great game. The only things that need considering are maybe installation of a map and either getting rid of the timer, or making it longer.

ProgressivegamesDLE responds:

Thanks for your comment - we'll take it under advisement... ;)
We're glad that you want to explore more.

This is too scary for me i cant play it, good game though its so scary because it looks so real... i cant do it its too ****ing creepy

ProgressivegamesDLE responds:

Excellent! This is the kind of response we love...! :)

It seems like it could be a good game, but there are some flaws. Maneuvering around is a bit confusing at first and doesn't become much clearer. After figuring out how to move around a bit, I had no idea what I was supposed to do. I found one marble and the telephone, but had no clue what to do with either. A little back story would be nice also. Like, why did they wake up in a basement, why are they searching for marbles? I feel this has potential, because it definitely had A LOT of work put into this, but it still needs to be touched up though.

ProgressivegamesDLE responds:

Thanks for your comments, we'll keep them in mind. The story about the marbles is explained at the beginning, if you click on the little ghost girl... :)