Had potential, but damn. The lag time between telling your character to move and him actually doing it is what takes up about 90% of the playing time. Add that to the fact that the dungeons are way too big and way too empty, and that makes us lose interest fast. And I can definitely understand there being a jump in difficulty between the normal levels and the boss levels....but really? at most you see like three people at a time in the normal levels, and that's rare. As soon as I started the first boss level, I was literally surrounded by dozens of enemies. That's a little too steep of a curve. And, on top of everything, I couldn't even necessarily come back to give it another chance, because it had saved my game once, but the next time I loaded it up, no saved games to be seen. If you could fix all of this, it may actually be a pretty good game, but that'll take some doing.