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Reviews for "Crumpled"

Very glitchy. Control freezes, screen dims, and blob freezes. Using Chrome with latest flash plugin. I want to play more because this looks like a fun game.

Hey man, it's a really cool game. I appreciate the style a lot, and I really like the unconventional combination of mechanics, that work well together.

What I'm not a 100% on is the feel of it. Moving your character through the world doesn't flow, it feels like I do an action and then wait for it to happen and do the next. Call me close-minded, but when I don't get the feeling that the agility of my character is bound only by my own reflexes, I get the feeling somethings wrong. I think I could spend hours with this game if the little dude would react smoother, especially in jump and climb situations. Same goes for the blob transform. I noticed the function is allright, it just FEELS I have to wait for the transform animations.

Another thing I think the game could improve on is deciding what it wants to be. I'm not sure if I'm standing there to solve puzzles or beat obstacles any given moment of it, I think a combination of both, but the transition between these elements is not as invisible as it could be.

That's just to be constructive. You can still be very fucking proud on an awesome piece of work here.

Ssss-sweet! Another innovative jewel on Newgrounds.

Graphics are simple but do what they must. ASDW keys control the character; it's just a stick, but the animation is excelent. Mouse controls the blob, which is pretty good-looking and has a nice animation.

Gameplay felt awkward at first, but now... heh! Now I'm addicted! It gives you some adrenaline. Plus, combos are cool and levels are very well designed. But it's a little frustrating that you can't do a simple "climbing low ledges" - you have to jump onto them, which doesn't work if you're too close. Also, it could use an animation for climbing without dropping to a hanging position.

If you're thinking about a sequel, I suggest adding preset forms in the levels (like the FINISH "sign" - rollover and click to take that form); maybe teleportation doors between two points in a level.

Anyaway, think of 30 levels with combos to do, stars to collect and imaginative situations, and it's a great game to have fun. Looking for forward for an improved version!

Last thing: in training for combo#2 of level 19, the stick starts in the training start for combo#1, far from the START blob... forgot something?

Please, please, pleeeeeaassse put an option to use the arrow keys. As a left handed player, using the WASD keys makes it a lot less enjoyable. Still, I love the original concept!

Very nice game with some refreshing controls, however the general consensus is the controls could be refined a tad.