Needs an "Easy" Mode
Wow, this game was fun, up for the 1st boss. I like the idea and simple nature of it. But there are too many factors making it frustrating difficult instead of challenge difficult. The stun shocks were the worst part of it. I went from 520billion to 62billion during the sequence between boss 2 and 3 because of the triple stun effects all being on the bottom. I would get stunned, pop back up on the default action when the bar recovers, and be stunned instantly again. I was unable to do anything for almost a full minute - about the time it takes to lose the game apparently.
"Easy Mode" Suggestions:
- Remove all stun shock traps.
- OR Restrict the stun shock traps to protecting the top 1/2 of the playing space.
- Prevent the flying grab robots from appearing below 1/2 of the playing space. They require 2 hits, but can spawn lower than the bar can reach, and move faster than the bar flying away. This means it's literally impossible to kill them.
I've played this once and lost just as I got to the 3rd boss despite the frustratingly hard parts. But I won't bother playing it again because I doubt I want to keep playing until I'm "lucky" enough to have a real chance at winning.