Very good game, ignore pierrecurie
To all people confused about the boat killing scene: Don't you remember the part at the beginning where he's heart is ripped off? HE IS HEARTLESS! GET IT NOW?!? Because he doesn't have a heart, he doesn't have a care in the world and just decides that he wants the boat guys eye and kills him for it (plus steal his boat to continue his adventure to find the guy who stole his heart).
I was also able to get the ending, because from what i see, it's a cliffhanger. he might be making a sequel. Think about it people.
Anyway, the gameplay is very well done. Alot of people keep saying the whole game is just clicking like crazy and crap, but really your suppose to THINK of what to do next. Think outside the box. And thats what this game did. It was indeed challenging, but it was unique aswell.
The music and art was beautiful, like alot of people have said. It really fits the mood of this game.
The soul mode platforming had a purpose on why, after touching the 3rd monster, you have this flat, empty land with nothing there for several seconds, because you're soul doesn't just get back to you just like that, it takes time before your soul makes it back to, what seems to be at the end of the platforming, the body, so that you have a soul again.
The plot of this was simple, but brilliant, and the puzzles were well made too, aswell as challenging.
People like pierrecurie are just too stupid to get this game. It's unique, challenging and, above all, a great game.
I hope that there is a sequel so that we can see what happens next after he kills the man who stole his heart and get his heart back.