I was having so much fun
But then I opened a chest in one of the "?" rooms and got blue-screened.
The culprit? Critical system memory overload during flash playback.
This was the only foreground element running, and definitely the only flash element. I've run system diagnostics and stress tests, too, so I know it's not a hardware issue.
I don't know what was in the box, but apparently it needed more then 8GB of RAM to load. Which is a shame because I was genuinely enjoying the game up to that point.
It's stylish and entertaining, and the idea of an entirely randomly-geneartaed play environment that resets on the hour is nifty-as-shit.
I didn't run into any of the other bugs people have been complaining about, but I did only see one iteration of the dungeon before the BSoD, and you can argue that the one bug I DID see was pretty severe.
If it weren't for the fear of another system crash, I'd definitely play again.
So, 9 stars for the game (could get a bit repetitive at times, but not enough to make the experience boring). -5 for making me think my computer died.