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Reviews for "Trigger Knight"

Fun, but.

It was fun, enjoyable, I iked hearing the sounds. But I hated that each tiem Id ied I really was just starting entirely over. I agree with a previous comment when I say this. There shoudl have beens ome kind of carryover. the ability to start with a level two or three weapon or armor maybe, or even just 'spare' money, as in whatever youh ad when you lost carrying oover into your next run. Still, I played it for a good few hours.

You need luck on your side

I was just able to fully beat the game, I was only luck that i was able to do it this run.
Think you could add some more "skill" in to the next game, i did have fun with it.

A wonderful idea!

really interesting.

Visually, Quality/Resolution -wise, i think it's okay if you leave it as it is, however it would be a good idea to change the sprite's appearance to correspond to the weapon and armor upgrades. its hard to see a dagger sword and rapier all looking like the same thing.

BUT Gameplay- 6/10. this is very innovative idea, plus very simple. i'm sure many have thought of this before, actually, but the difference is that i can see it somewhat working here.
alright, [[i get that this game was probably made just as a guinea pig]] to test this one idea out, and that you guys have already brainstormed for if this develops into something bigger, {but i'd like to express my thoughts and ideas anyway.}
=1. a longer 'event bar'. having only one button to press, my choices are somewhat already restricted, it'd be nicer to have more events so that people can plan further ahead.
=2. i had a lot of trouble with the dragon, and it seems from the reviews that a lot of people did too. i tried to plan for this battle after i died by its hand, but then the dragon event changed from the previous play. if you need to include 'boss fights', you could set a permanent timer so gamers can plan their armor/weapons/items to suit it. otherwise it comes at us from outta nowhere and totally demolishes us.

its probably a guinea pig version of what you wanna do but you managed to show off that this COULD work. if you revamp it and make a trigger knight 2 i'd totally play it.

so close to being perfect

The only thing I felt missing was a sense of progression, which would have come with something like "carryover" stats or and upgrade system in between runs, but amazing otherwise

great game

lol i beat a dragon wihout divine egg