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Reviews for "Thoreau"

Not a fun platformer. Not for me.

Playing a game which is punishing to the player for the sake of being punishing to the player might seem appealing to some of the hardcore, nostalgic crowd who remember how difficult games used to be, but for me, it's as bad as holding a player's hand completely.

There is nothing fun about being punished for having less than adequate perception of what it means when an abstract flash of light bounces off of a barely visible wall or frame in the shadows. The tools you have at your disposal in order to survive the game, presumably the very tools which ought to make the game fun, are hindered by the sheer unrealistic expectations the game places upon you to anticipate traps. You wind up taking each step one at a time, walking on egg shells with no motivation to complete the game other than completion itself.

A big part of the fun of platformers is being able to move freely and complete tasks without having to stop. Granted, some platformers are more challenging than others and ask the player to assess a given situation before proceeding (take Castlevania series for example), but not to the extent that every single step warrants a second, third, or fourth look as it does in Thoreau.

Spend a little less time mimicking Limbo and a little more time polishing actual gameplay and you might have an entertaining sidescroller.

Flawed

The game has potential to work and I get that you're trying to not "hold the players hand" for whatever reason, even if I do not necessarily agree with that method, but in a game that use so much either trial and error or constant backtracking to recharge your "sight" should really have your character walk faster than a not-so-brisk walk.

Hmm i actually liked it

Hmm although it is slow and the falling rocks killing you after they have been triggered are annoying, but i actually found this quite enjoyable due to the fact that i found out that your little quote "Trust your ears not your eyes" somewhat went down the drain after i found out that every trap DO give visual warnings before you even go near the trap(And no not the dirt falling or tiny rock falling before the big rock), but I'm sure most decently not retarded people can find out on their own so i'm not going to say it. Heck but im sure most of the people that rate this negatively don't even notice it.

i played with the sound off :D

it was an okay game tho

Amazing

Don't listen to any of these complainers. This game was made in ONLY 96 hours after all yet the art and atmosphere are beautiful, the music is nice, and it actually gave me something to THINK about. It may be tricky at parts, but who doesn't like a challenge. I give it two thumbs up