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Reviews for "Sota"

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too easy

Great Foundation

I really like the idea of this game. Of course, it is easy to play but the groundwork you've laid allows you to do a lot more with this game. It's so simple and yet interesting. Different objects to block, reduce or even amplify signals, maybe something to amplify signals in certain areas, directional antennas, etc. are possible things you can add to this game. The 97% requirement was a good idea personally (there's a fine line between getting everything and getting most of it, as depending on the calculations, it could be extremely hard to actually get it all, which is nice that you left as an option instead of forcing us to do it). Maybe an option to disable that and have achievements to completing them all at 100%. Anyway, good luck!

Easy

I liked it, it was a new and fresh game. But, if it was supposed to be hard in any way, it was not. Most of it just involved placing the towers on opposite sides of the course and then you were done. I'd like to see some more challenges.

Interesting, but...

First, it's a good concept. I like the idea and it's interesting. But the graphics are too simplistic, the music is annoying and repetitive, and it's much too easy. I was able to easily complete many of the levels with fewer towers than were provided, and I could complete most of the levels on the first try. This needs to be harder--if someone as stupid as me can finish it this easily, it must be a breeze.

Great concept, too gentle on execution

This is a pretty original concept for a game, but like everyone and their dog, and their dog's chew toy, have been saying, it is way too easy to solve for virtually all of the levels. All you need to succeed is a basic knowledge of "Line of Sight" and you're golden! The levels seem designed with this in mind, but they are just too damn easy. I give it an 8 for concept, the -2 being for lack of A-game on the level design.

In short: Great Idea, softie execution.