But the presentation is overdone and the premise is barely exposed.
The 16-bit artwork is definitely good and could be better if we got a better view of what we were looking at. The menu and instructions are entirely non-existent so we don't know how to attack or do anything else but just move iwth the arrow keys. The jumping control is smooth but we hang up in the air way too high for far too long and that becomes troublesome right on the second screen.
But it did have a feeling of despair the whole time. Which for me was about 3 screens.