Decent Platformer, but bossfights sucked.
Platforming concepts weren't anything new, but had a funner than usual retro feel. The normal levels were a breeze across the board, and then level 15 struck. I've sat down for an hour and a half attempting to beat it, no success. My main complaints with the fight are collective, but the elements are:
-Boss has 10 hits, whereas you have 3 (kind of a constant)
-Half of the hearts for recovery were placed in suicidal retrieval locations.
-Boss REALLY liked camping in unreachable locations for 50%+ of the fight.
-Boss would often teleport into me and then shoot me within a half second succession, effectively slaughtering me in an undodgable manner.
-Fell through the floor 2 times, INCREDIBLY rare relative to the number of attempts, and the first wasn't so bad, I was f*cked anyways, but the 2nd time was when I had him on the ropes.
-Third and especially fourth (only reached it once) spike barrages were damn near impossible.
-Shortly after hiding in corners from spike barrages, boss would often teleport RIGHT above me and point blank me, almost always before the spikes were even gone, effectively leaving me insta-raped into a pit
-The pits in general; these aren't a problem on their own, but with the insanity of everything else put together, this made the goal assured to be impossible.
Like I said, decent platformer, but f*cking brain exploding-ly frustrating boss fight(s). I'm not in the habit of Rage Reviewing, so I'll throw the bossfights out of my scoring and leave an overall 8/10, 4/5.