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Reviews for "Ten Second Slaughters"

This is awesome!

Yet another unique twist on the tower defense genre, Ten Second Slaughters provides one of the best games I've seen here in a while!

Rabid-Animals responds:

Thanks, we appreciate the encouragement! Please share this with your friends if you like it.

Cool

Cool concept, but would still have liked a visual run through.

Rabid-Animals responds:

A visual tutorial sounds like it could work. I'll look in to it.

Thanks for the review!

Thanks for using my track!

This is a shweet little game ya got here, but I kind of agree with gkanda; a little viewer window or something would be cool :]

fun little game, but I think it needs a few adjustments.
~Sonik

-Review Request Club-

Rabid-Animals responds:

Great track, man! I think it really tied the game together. I'll discuss this viewer window idea with my partner.

Thanks for the review (and song)!

Innovative, but needs work

I must say this is a VERY interesting take on the classic tower defense archetype. It would be nice to have a small window to see the monsters going through the path. You could also add a small monsterpedia for players to keep track of the various weaknesses and strengths of each monster after encountering it for the first time.

Also, you may want to keep the reactions of the monsters the same throughout different games. If the reactions keep changing then what's the point of the info giving at the end of each wave.

Overall good game, but quickly becomes boring after a while.

Rabid-Animals responds:

A monsterpedia isn't possible because the weaknesses and resistances change every game. However, the point of the info at the end of the level is so that you can develop a strategy. It's all about statistics; if the monster was weak to a tower, it's unlikely that it will be weak to it consecutively. A tower being strong has a 1/3 chance, but that same tower being strong twice in a row is much less than that.

Thanks for the review!

Fun

~~REVIEW~~
at first i was drawn off to this game, but found it to be interesting, some "COLOR" would have been nice atleast on the attack button, but besides that, i was abit addicted with this, kinda reminded me of the old tandy computer games, but anyways, the bosses can get tough and it seems like its more of a "CHANCE" then anything else but that was also fun, howmany bosses, are there there was alot, so with the ending note i didnt get all medals but i had fun trying, but besides all that it was fun and entertaining game, anyways hope to play more of your games soon.

~~THINGS TO IMPROVE ON~~
not needed but maybe attack button could have some color to it.

~~OVERALL~~
fun game took me back abit, fun entertainment though

~X~

Rabid-Animals responds:

Thanks for the review! Part of the minimalistic style of the game was of course reduction of color, but we may re-imagine it in the future. Glad the game had a retro feel.