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Reviews for "K.O.L.M. 2"

Not as enjoyable as K.O.L.M. or K.O.L.M.I.A.M.

"K.O.L.M. 2" is an enjoyable platformer, but it does not hold up well against the first installment.

In the first game, there are different ways to pass a room depending on the power-ups you possess. If you can double-jump, take the stairs. If you can triple jump, great, just go through the roof. In this game, the only power-ups that affect the game significantly are the light shield and the bomb. You access most rooms only once and never look back. The voice box is just another nameless trophy/medal/shiny star... that requires you to run around for no apparent reason. Also, does the little robot absolutely need the voicebox to get his sister attention? He is walking BOMB for Pete's sake. :)

In the last few rooms, with 2 characters at the player's command, I expect a lot of puzzles as clever as anything in "The Company of Myself." The end came rather abruptly.

After around 20 rooms, the novelty of the "blown-out", dilapidated, dreary look just wore off. More variations in the graphics?

[Not really spoilers] That cliffhanger ending is very classic. By classic I mean I've seen it on numerous occasions before.

The game fell short in various aspects. I enjoy it, but not enough to recommend it to anyone. If you've never heard of the K.O.L.M series, try "K.O.L.M.I.A.M." instead.

long wait

i have been looking forward to this sequel since i played the first one. i think i enjoyed the first more just one the upgrade basis. this one had more of a storyline than action in a way but i cant wait for the next one to find out what happens.

Nice and all...

....but
I got stuck after I played for a while.
I was able to crouch and enter a space that was 3 blocks high, and 1 block wide with the entrance (1 block high) at the top right. When I fell down there I couldn't get back up since you can't jump while crouched, or crouch while jumping.

No suicide button or any means to restart/reset the room...leaving me no choice but to either restart the game or quit playing.

No wait...quitting the game and then continue worked....I'm now free from the space that trapped me...however...not good to have a space you can't get out from like that =/

Not as good as other KLOM games

Yes, this does develop the story that is developing in the series, but there was little valuable game play in this version. Part of characterized the series was the upgrades,exploration, and challenging rooms, similar to metroid type games. This game was not very challenging and was short. I hope KLOM 3 is more like the original.

I'd say it's pretty good. It's short, and that's not a bad thing. IT would be nice to get a part 3 and 4 to complete the story.

The-EXP responds:

https://www.kickstarter.com/projects/1831597808/kolm This kickstarter is running :p