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Reviews for "T-FULP: Questing For Club"

ill give this game a 8/10 but...

you need to label the characters and items. even if its with a mouse scroll over. it would make the game less frustrating i think.

great

nice music^^ cool game!

Sorry man

1 for the beat.

I'm sorry but it was very bad

This game is very glitchy in the area of jim and jeff, the game has stopped after i talked to jeff and the game has also stopped after i looked at the gutter. This can be annoying having to watch the ad at the beginning over again if one wants to have another hopeless try at this game. The commands are way off the levels of too specific for a text based game. You should not have to put "to" inbetween the two words that involve what you are doing suck as talk to jeff or talk to stamper should be able to be talk to jeff and talk to stamper but should also be able to be achieved by just typing talk jeff or talk stamper as well as looking at things. Basically the more different commands that make sense to do one thing you can have for an action, and the more I can type like a caveman to achieve these actions the better in a text based game. A look around command would also be extremely helpful as to the piece of gum on the ground seemed nearly impossible to identify based on what it looked like alone. I feel like some more time figuring out exactly how hard and how easy it should and shouldn't be along with time implementing less specific commands to make the game a better experience could make this game much better.

Needs work

Your standard point and click gives you clues for what you need to do. "look" would give you a clue about the scene you're on and what you can interact with. This doesn't, and the interface is confusing. You need to expand what word to type in, or give more direction of what the game is looking for. The instructions were not helpful at all.