00:00
00:00

Reviews for "Cave of No Return"

for those who don't know SLIDE LIKE CRAZY

quite intersting game
but some kind of upgrade menu would be nice :)
concept,graphics and music is good
by the way is there a name to the song?

YOU JUST GOT PENETRATED!

THAT IS ALL! Fun, simple. :)

ummmm...

so in order to do well you have to...

randomly get lucky and get good flat terrain to constantly powerslide across in order to keep ahead of the cave that can outrun you?

fail.

Also, the art was nice but the game lacked anythig to make it stand out.

Nothing too new or interesting.

What a shame. This game has the potential to be really awesome.
The way the back end of the screen gradually encroaches is stupid. Simply put it is stupid. There is no eloquent way to word that.

Also the stalactite/stalagmite obstacles are almost impossible to differentiate from the background. Even when you're going at a good clip you'll fly into one of those obstacles because they just don't stand out.

I'd much rather be playing Canabalt.

The good notes is, the game is incredibly smooth. And is VERY visually appealing. I had to score this game a 2/5 because due to its many shortcomings it is nothing too new, or interesting.

Make a few tweaks and release a 2.0 and you'll have solid gold on your hands.

I agree with the other commenters

The graphics are beautiful, but the gameplay doesn't add anything to the Canabalt base. The obstacles are far too random, it doesn't make logical or intuitive sense to me that you gain speed only for the start of a powerslide (if running isn't your fastest method of locomotion, you're running wrong), and it doesn't seem to require split-second reflexes OR careful planning to win, just basic skill and a lot of persistence.

The thing that annoys me personally, though, is that it doesn't say how the achievements are earned. Ever. Not even when you've won them already.