Reviews for "Gap Monsters"

Great Game, but...

Only ONE problem. You should have an edit your level button, or delete level button. I accidentally posted a level with having too many stars, and another level with a couple spelling errors. It might erase the score of the level to do so? I don't know, but it would come in very handy.

Nutcasenightmare responds:

Hm... That *could* come in handy...

Shake it

it was a good, mind-bending game (especially for people like me who are horrible at puzzles in the first place.) But I found out that it's possible to shake the creatures off of a block. I don't if you meant to do that, or it's some kind of physics thing you forgot to erase while making the game, but it kind of ruined. Sometimes it made the puzzle easier than it should be, sometimes it made the puzzle impossible, and you had to restart the level. Other than that, it was a really good game.

Nutcasenightmare responds:

No, you're supposed to shake some creatures off of a block.
In fact, in Don't Catch Me, it's the only solution, in order to show you that shaking 'em off is a valid strategy!

Great Game!

I must thank you for reminding me how much fun it is to kill helpless creatures. So now I will go forth killing creatures that I know can't protect themselves and it's all thanks to you! I can't thank you enough!

Nutcasenightmare responds:


Excellent game...

A good solid mechanic you have there and nice fluent graphics.
The music was very enticing as well, so much so that I looked at the artists other works. One thing that got me was your levels though: Inconsistent in difficulty and some poorly used the mechanic correctly. Levels structure should come before how it looks with these types of games.

Other than that, beautiful game.


This game really tickled my brain. The more disorganized levels seemed a bit cruel but I guess that's why you made them in the first place :P

NutCase you have a way with flash games dude

Nutcasenightmare responds:

Thanks! So don't feel bad about being as cruel to the Monsters as the game is to you...