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Reviews for "The Z-Word"

Damn good game.

The controls aren't as bad as everyone is saying. There are some problems with the dashing and its a little frustrating when enemies pile up because you can only hit one at time, but other than that it was pretty easy. Tip for the first boss: there is some platforming involved.

I had no trouble beating the game. I loved having Kenshiro as a summon although I wish he was playable or moved around. I hope there's a sequel. Good job and I hope you get front page.

Love the Seinfeld reference

overall it was a pretty good game, I enjoyed it but again it was not without it's bugs and glitches so 9/10

fun but with some glitches

when i got to the last boss i used the dog, i died and since then my character could attack with the dog's power (without the dog!) i finished the game and the power even continues in the menu screen!

but overall really fun game, i ended playing after finishing it

A chip off the old block. EXTRAORIDANRY~

A first i thought, "oh no, not another zombie game =_=" Then i clicked play...then i shopped..... then i couldnt stop playing till i killed the first boss.... and kept going. I like this game for several reasons: 1. It is different from most zombie games from this site, you have added a fantasy aspect that no one else seemed to think of: Magic. Althought your stuck with one spell, it is a creative touch. 2. Enemy and method of defeat: you have added something to the "normal" zombie attack: Slimes, vampires, werewolfs, etc, thus leaving the player unable to predict what they will face next. The dash feature (pressing the same directional key twice, you people should really read the instructions) is also a good add-on. 3. Environmental interaction: Like most games, you interaction with your surroundings to get stuff, but unlike others, you have added to it by having to use your environment effective in order to proceed to the next stage: Stage One; fighting the Slime king, is a very good example. 4. A meaty currency: Unlike most zombie games, you leave behind the remains of your undead foe, but instead you have turned it into the currency of the game, so instead of likle most zombie games where you try to run away or avoid the enemy at all cost, you have made it so that you created an urge for the player to confront the enemy, thus collecting bits to trade in for stuff. 5. The shop system, thought simple, i think that it was a nice touch, getting the items that you need, like health packs, mana potions, and the biggest pay off: getting more lives. The reason that i have deducted a star from the perfect 10 for several reasons: 1. Graphics: althought I did notice that you tried for the NES angle, and I admit that each level that you created did have a NES feel to it, the magic (fireball) and the enemies (zombie and slimes) could have had a little more effort put into them. I did like the werewolf, however. 2. OS: The levels were quite long and you dont get a change of music until the boss, which means your listening to the same song over and over and over again, and for that reason i think, people will click the BACK button on there browser and go elsewhere. I think that you should have different music for different scenrios: EX. intro music, music for beginning of stage, music during the stage, music for when a "horde" is apporaching, and last but not least, the shop music. Besides from those two pointers: i highly recommand you to make a Z-word 2. I enjoyed the game very much, and hope to see you try to enfuse different themes in the futhure!

Yeah...

... I mean - there is no doubt - the controls ARE glitchy... I like the game very much, but I can't enjoy it completely... sorry - try to fix it and it will probably become my next favourite game ;)