Great, but needs a few improvements.
To Shawn (Afro Ninja): As much as I liked your escape games--as well as your video submission--it's nice for you to do something different.
To Hyptosis: Nice to see you attempt custom spriting.
To Josh (Kelwynshade): Great job on the music, but more on that later...
When it comes to the graphics, the spritework and backgrounds are excellent, along with many of the enemies. However, the player craft is needlessly huge, not aesthetically pleasant to look at, and has bad aerodynamics. I think that Hyptosis should've consulted with some CA.org members who know a few things about spacecraft design. Plus, I suggest that you cut down on the blur effects, it makes older computers lag. The music, of course is a blast to listen to and fit the game real well. On the other hand, I think this could have used better sound effects. Last, but not least, the gameplay. So far, I have enjoyed this, but when you have good ammount of bullets on screen, a smaller hitbox would have helped. That, and a faster pace. Now, I know that not every flash space shooter should be like Matt Roszak or MaelstormM, but a faster pace could have helped. Plus, I have to agree with what Amway on adding a combo system to spice things up. Of course, it's still solidly made and addictive, so that settles it.
What I liked:
-Great experience system
-Top notch music
What I didn't like:
-A combo system would have been nice.
-The player ship doesn't look capable of flight, nor is it pleasing to look at.
-Plus, it's hitbox is too big.
-Could have used less filters.
Overall: I'll keep playing this, and for all three of you: A nine out of ten.