good job
i like it but 16 was pissing me off xD
good job
i like it but 16 was pissing me off xD
Hmmmm
Really i dont know why but i unwillingly got to stage 23 in 1 go. I wanted to leave after round 1 but something just kept pulling me in. It may be the variety
seriously lacking substance
this game lacked a challenge that was attainable through skill, any challenge was pretty much luck if you wanted all 3 stars.
You could have easily improved this game by making the challenges difficult by changing what qualifies for three stars for instance the puzzle one, make it by time and not moves, arachnid was what finally made me write this, the game has difficulty in all of the wrong ways
pretty awsome
kinda short but fun
It was entertaining for a little bit.
Some of the levels were creative, others weren't as good, but it wasn't too bad in all.
I played it all the way through before I realized that you would get stars depending on how quick you solved the puzzle, so that gave it a little replay value, but not much. Trying to get 3 stars was either very easy (once you figure out the '?' tells you how) or just frustrating and not worth the hassle. The block breaking one was just way too time consuming to even bother trying to get 3 stars, and the match 3 was the same way. The whole point of the game seems to be just win, which wasn't difficult even though some of the levels are not described well (level 16).
The music was entertaining, so that's a plus, but it doesn't save the game as a whole. Good effort on some of the puzzles, but overall it lacks replay value, refinement, and challenge.