Well, this is gonna hurt you.
Boy oh boy, where do I start?
The game play - although the controls fit well. There are always these little glitches that instantly kill you, weather you're pushed off the screen by the wall or not. Then there's the tiny little problem with weapons doing nadda. I.E. The rapid lightning. Being literally the strongest weapon in the game. You'd think it'd get more than a point per level? Nope. Then there's the random level indicator for weapons I forgot to mention, and only eight slots out of thirteen that'll spawn, and a 50% chance to double. Or even TRIPLE the same weapon with a single level difference. This annoyed the level hell out of me to no end. 1/2
The music/sounds - this is the only aspect of the game I only partially liked. Although the mu7sic was good, it was repetitive, as were some of the sounds like running against the wall to keep your ass alive. 2/2
Next up to batta batta, the graphics. They weren't bad. But they weren't great either. Which begs me the question as to how the hell it uses 100% of your processes during game. A multi moving background isn't something you needed to put in. At all. 1/2
The story - Incredibly long, incredibly tedious to read, which is where MOST of the game play lies. Is in it's story. Considering over 75% of the game is played in the story. The game can be beaten within 15 minutes if you constantly skip the story. 0/2
Finally, the creator - This could have been implemented a lot better than it was, and the thing that bugged me the most? Was that there was no auto save feature. So when the game freezes up on you after doing the same level a couple of times after getting so far in the game, and you reloading the browser. Get what you get to do? You get to do it ALL OVER AGAIN. 0/2