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Reviews for "Stick Redemption Engine"

good

pretty good fun for a bit

Kwing responds:

I'm glad! :D

Actually...

Despite what everyone else has said, I wouldn't mind no running attack, as long as the game is designed accordingly. What I would want though, and this was the first thing I wanted to do once I started moving, is an attack while sliding! It's one of the most classic things you see on TV, though maybe that's jumping at each other, slash, land, one falls over. I guess sliding just seems more epic.

Anyways, one thing the you should definitely change is the air time. It's usually a picky thing to get to feel right, you don't have to change the height, just change how fast you go up, and down. Oh, and as the guy starts to fall back down, try making him put one leg out to brace for landing, kind of looks unnatural right now, going from mid air to landed.

Well, thats all I can think of right now, I'm super hungry ~_~
+*. Special Ed .*+

Kwing responds:

Wow, those are some really unique comments! Thanks for that!! It's unlikely this game will get finished, but this will help for future reference.

An interesting stick engine

I don't know much about Engines and the like, but I think it could be improved by adding a faster... errr... stopping time, it feels a bit slippery.

Kwing responds:

But the sliding to a stop animation is so SEXY N SMOOTH! >xO

Make a game out of this, Pretty interesting.

Kwing responds:

Oh hell. I don't even know what Plazma is doing these days. The odds of a full game are borderline nil.

I dont like that you cant attack and run

at the same time and to start running is a bit sluggish and add jumping as well

Kwing responds:

There is jumping. Use the up arrow key. :P