Executed great but lacks a good concept
You did a great job on design and coding. Also the endless weapons you created. But the gameplay is boring. I played it a few hours now I admit, but also because I hoped for more to come and ... well the story, the most important thing on RPGs for me, started nice and melodic but went downhill on an instant.
Make the game faster, espacially the battles. Or you let the game remain slow but add enough story and brainfuck so the player is willing to do it.
I tried to play trough, knowing that i feel like wasting my time, but the inner urge a a gamer to ""beat a game" was puching me on. A game designer doesn´t want that the players only play on becausee of that unsatisfieing feeling.
Moreover ... that wasn´t even enough, I decided to finaly give up.
As I said: it is mainly the concept itself that is the problem. There could be increddible games made by you in no time, if you work on that.