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Reviews for "Block, Backfire, Power-Up"

A little bugged...

The graphics aren't very good, but in a game like this, graphics aren't a major concern so that's not a big deal. I know you said that the button delay was intentional, but it makes the game impossible to play at certain times... when a lot of enemies are trapped in the small area behind the pot, if you don't have enough special bar to take them out, you are guaranteed to get hit a few times and perhaps die because they roam around so quickly and you just can't block fast enough.

I did find a rather game-killing bug, too... I played through for a while and finally died due to shield lag. When I restarted, no enemies would appear. I still have the game open, and I walked around for a full two minutes back and forth to see if enemies would spawn, but none ever did. I don't know if this is a one time bug or if this is what happens on every replay, but it's a rather significant problem in my opinion.

The only suggestion I can make, other than fixing the problem I mentioned above, is to lessen the buttonj delay slightly or remove it altogether. Why was it intentional? When the field is flooded with enemies, the button delay makes the game impossible to win. Then again, I don't know if this game can actually be won or if it's just endless.

nice game but blocking have too much delay

D:D:D:

buggy, sluggish and kinda boring. sry guy.

Really, really buggy

Blocking is delayed, so you actually have to push spacebar about 2 seconds before you're going to need to block. Further, on the right side, eventually every enemy ends up stuck to the right of the hump, so by the time I died there were easily 15 of them over there and going in was a death trap. As was jumping to the left, because there isn't enough room to block before the keypress delay wears off, so basically no matter where I went I was going to take a hit. Add onto that the fact that I'm pretty sure the next wave was starting before the current one was over, and that there's no apparent use for the shield powerup bar, and it's really not a very good game. It could be amusing in a more polished state, but as it stands... not really.

too much lagh in game play
Also there one small area due to lag you take the most damage. really needs to be a bit wider
I restarted game and have 0 ememies